The Game

Ordnungswissenschaft is a physical game in which four players are moving stacked boxes according to rigid instructions. The players have to execute these instructions in the given order and can only determine when to execute, not what to execute.
They will be part of a narrow procedural system and thus become machine-like in terms of carrying out predefined actions. More precisely, they will stack the boxes and move them. Nonetheless, the players have to apply their human intuition and their wit in order to influence the course of the game and win.
Ordnungswissenschaft employs physical movement, intuition as well as quick strategic thinking within a seemingly limited framework of strict instructions.

Awards & Honors
Award for “Best Interaction” and nominated for “Best Game Design” at IndieCade – Culver City, CA, USA 2011

Exhibited at Bit of Alright – London, UK 2012

Exhibited at Sandpit – London, UK 2011

Exhibited at Play10 – Potsdam, Germany 2010

Download:
Ordnunsgwissenschaft

Credits:
Till Wittwer, Berlin University of the Arts
Marek Plichta, Spaces of Play
Jakob Penca, Academy of Media Arts Cologne
Read more about us…

Contact:
marek {then the at symbol} monoid {then the little dot} net
till.wittwer {then the at symbol} googlemail {then the little dot} com

Kindly supported by:
Initiative Creative Gaming and the Play10 festival.
Bundeszentrale für politische Bildung
A MAZE.
spielbar.de
jaf – Verein für medienpädagogische Praxis Hamburg e.V.